Noisemaking 101 - Realistic Panning

As a film composer most of your early work will be with MIDI and sample libraries. This is great for saving money and is essential for low budget films. For this to work, you need your music to sound as realistic as possible. Many sample libraries employ some of these techniques we are going to discuss, but it is still important to place your instruments in the best possible spot. Panning will get you one step closer to that realistic sound.

Panning General

First, what is panning? Panning is the placement of sound in the stereo field. With the advancement of surround sound that also includes the near and far field or front to back positioning of sound.

Panning for Orchestra

So, if our goal is to sound like a realistic orchestra we must think like a real orchestra. A typical symphony orchestra will have a string section, a woodwind section, a brass section and a percussion section. Each section is then divided into individual instruments and placed into a standard seating position. The image below shows the typical placement of instruments in the live orchestra.

Standard placement of instruments in the orchestra

As we can see in the picture the string section sits at the front on the room and consists of violins, violas, cellos and basses. The woodwinds are a little further back with the brass and percussion sections at the back of the room.

Now lets take the string section and make it as real as possible panning each individual instrument into its proper place. In this example we will need to pan our violins to the left of center, the cellos to the right of center and the basses will need to be place in the center. The reason we are placing the basses in the center is because in real life the bass frequencies tend to envelope an entire room so by placing that section in the middle we can create that feeling.

Other Panning Tricks

Another benefit of panning is the separation of the instruments. Separation is a mixing concept that tries to give each instrument its own space in the final mix. By simply panning each instrument to a different spot in the mix you can achieve this. This is important, as it will help each instrument stand on its own and make your tracks sound clearer.

For those who have cool convolution reverb plug-ins like Altiverb you can try and experiment with the placement of the sound on the stage.

Convolution reverbs use Impulse Responses (a recording of an acoustic space) and some fancy math to make any audio sound like it was played in room you have selected. In addition to making your audio sound like it is in a real room, you can place your sound at the front or back of a room. This is useful for placing your strings up front in a mix and placing your brasses and percussion at the back of a mix.

Below is a screen shot of Altiverb

Altiverb stage position selection
Conclusion

Panning is a really simple way to improve your overall sound. If you use some of these suggestions you will be on your way to a more realistic digital orchestra. The big key to all these suggestions above is to think how the group you are trying to imitate would sound in a live environment. Want to learn more be sure to bookmark us or sign-up for online music lessons.

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